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Broadcast from Anywhere - Browser, Studio, Hall

One or more broadcast sources, a key for each source, and browser-based broadcasting without software. Works even on networks that block everything.

Sources and Keys

For each broadcast, add one or more sources: the hall camera, a studio, the speaker's computer. Each source receives its own broadcast key - it is displayed only once and stored with us only as a fingerprint. A leaked key can be replaced with a click, and the old one stops working immediately. Other sources are not affected.

From the Browser, Without Software

Open the broadcast page in the browser, select a camera and microphone, paste the key, click broadcast. No OBS to install, no settings. It is based on the WHIP standard and also works on a phone.

On networks that block 'unrecognized' traffic (UDP), the broadcast travels over TCP - measured and verified from a real filtered network: zero loss.

From Professional Equipment

Have an encoder or studio? Broadcast to it via RTMP or SRT with the same key. The same broadcast can receive from the browser and the studio simultaneously.

Latency

The broadcast reaches viewers with a latency of a few seconds (LL-HLS). This is close enough to live for audiences in the hall and at home to react together, and stable enough not to stutter on weak networks.

Frequently asked

What quality?

Up to 1080p. The player selects quality based on the viewer's network.

What happens if the source drops?

Viewers see a branded waiting screen instead of an error; when the source returns, the broadcast resumes. Two simultaneous sources provide hot backup.

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